So here's a question. What is FFG's official explanation for no Jedi? I heard the dev talking on the Order 66 podcast about era specific issues and how if you're doing a story in the classic trilogy you must adhere to those rules like any book, or comic or video game… But a core rule book for an rpg is a tool set for people to create their own stories, not a story unto itself, so that argument doesn't hold water for me.
People on this thread have talked about waiting to get the force rules right later on down the road as a motivation, but did the devs ever say that or is that just an assumption? Is it a licensing thing from lucasfilm to help promote 1313? Just what is it?
Whats the real reason? What's been stated?