I was wondering whether anyone knows of a rule update on the Markov drives. I checked the errata but there was nothing there and it REALLY makes NO sense how its currently formulated.
RAW:
Markov 1 Warp Engine
The Markov series of warp engines is designed to propel smaller
courier vessels more quickly through the Immaterium.
Overcharged: Reduce the base travel time for a journey
through the Immaterium by 1d5 weeks. It may be further
modified by the results of the Navigation (Warp) Test.
It clearly states 'BASE' time, so the time in the warp. Now 2 scenarios: a short and a long trip
1. short trip, typically upto 1 week, my players usually make jumps of 1-3 days… applying this rule that would thus be [3 days - 2,5 weeks (average)] so… they ALWAYS end up 12 days before they left?? This alone requires a houserule… you could say minimum 1 day (but thats not to be found)
2. long trip, lets pick 3 trips of 1, 6 and 12 months. They ALL get reduced by 1d5 weeks?!? WHY? Is the markov only effective during the 1st month of travel?? Basically what I would do as player is say: ok I'll make short jumps of 2 weeks max, so to travel 1 year in the warp that would require 26 jumps of 2 weeks reduced by 1d5 weeks per jump so on average it will take roughly 26 days warp time travel ?!? to travel the distance of 1 YEAR.
An obvious houserule would be to use a factor and NOT an absolute value e.g. half the time or a quarter or 3 quarters, whatever tickles your fancy, but I would like to know if FFG themselves already figured out how broken their current implementation is.
Or am I overlooking something major??
Note: I know the math is slightly off, e.g. 26 jumps of 2 weeks - 1d5 weeks with a minimum of 1 day will result in more then 26 days but that's not what this topic is about, so pls no nitpicking on the math (unless I made a major error of course).