We've just got the expansion, and immediately more than a few questions sparked debate:
- When do mercenaries desert?
Scenario A : All plastic ships in a defeneding fleet are destroyed in a combat round, with a merc as a sole survivor. Do we go through another round of combat or does the merc effectively surrender?
Scenario B : Merc and a cruiser guard an empty system. Another player invades it with his fleet, but first takes out the cruiser with PDS fire. Does the merc stick around for the space battle?
- Can a player choose not to send a representative? I.E. Yin has 2 councilors and a spy - he is effectively a sitting duck for every assassin that gets to resolve his representative before Yin.
- Does L1Z1X racial tech Inheritance System allow him to pick any tech, or does it jut allow to skip one step in the tech tree? Does he get to buy War Sun tech right off the bat (skipping Sarween Tools and DSC)? Can he buy X-89 right away?
- Can a merc move on his own? One of the mercs has the ability to pass through enemy controlled systems. Lets say he is stranded on a blockaded planet. His emplyer activates an adjacent system to which he moves his ships. Can this merc take off and go there to meet the employer's fleet?
There are more questions that I cannot recall ATM, but will post them as they come along.