Can't wait for the Gondor expansion and what it's like to survive a seige in LoTR:LCG ? Get your fix with my new custom scenario, "The Battle of Helm's Deep". You can find the files for download in my skydrive at the following link:
https://skydrive.live.com/?cid=F56C6FE4A0A30C29&id=F56C6FE4A0A30C29!105
I've included JPEGs for general viewing and 300dpi images for those who want to print, cut and sleeve them. I've also included .o8d and .o8s files for those of you who like to play on OCTGN.
Please note that I designed this scenario to be played by 2 players. Solo play is extremely difficult and very much dependent on luck. This is a very combat heavy scenario that obviously favors combat oriented decks. Make sure you've got some "ranged" capability in your deck if you want to take out the siege engines and the orc general. Make sure you read the instruction card very carefully as this scenario uses an alternative method to calculate starting threat.
I consider this scenario to be a playtest and I'd appreciate any feedback you can give me. I've got about a 40% win rate which is right around where I like. I've played the scenario many times myself and know of several changes that can make it a little easier if you are struggling to defeat it:
- Remove the keyword "Infantry" from the Blademaster
- Lower the number of "Infantry" cards revealed by Ladder Assault from 3 to 2
- Lower the number of "Scout" cards revealed by Commando Raid from 3 to 2
Of course if you prefer a harder challenge, you could increase the effects of those cards.
Thank you to everyone who has playtested this so far, and a special thanks to Brian Ganas of Cardboard of the Rings for creating the OCTGN sets for me. Have fun, and please send me your feedback!