GM Chris said:
Zar said:
what I would think
See. That's the kicker. What you would think is not what I or other GMs might think. Other GM's might think that the 500 cred starting equipment is just fine. Others won't.
The game can't cater to everyone… so what to do?
That's why I like the idea of starting it low. Because the FFG police won't come to your house and take your dice away if you give your players 1000 creds to start with.
Nor will your players mind.
But your players will more likely take issue with a GM saying, "Y'know… 1000 creds is too much… so I'm going to reduce it…" "WHAT?? BUT IT SAYS in the book RIGHT HERE that we start with 1000!!!!"
No player's going to whine that you're UPPING the starting limit, however.
As one of his players, no we wouldnt.