Dragonhunters sick combos in Bloodmoon

By Nidhogg2, in Talisman Rules Questions

Yesterday when we played Talisman one of my friends played the Dragonhunter. He acquired the Doomsword as well as the follower who grants you the ability to roll 1 extra die for your attackroll during the day and add the result together to your attackscore.

The question is, am I right to assume that this is a very lethal combination for the Dragonhunter?

As I interpret the rules, the Dragonhunters deathblow makes you roll 2 dice and add them together for your attackscore, if you roll matching numbers you are automatically defeated. Right so far, but with an extra die from the follower (who´s name a have forgotten. It´s a new one from BM), it makes you roll 3 dices and add them together. Doesn´t this make the deathblow attack unstoppable? Or does this mean that when you roll 3 of the same number you are auto-defeated?

If this wasn´t enought, the Dragonhunter as well acquired the Doomsword. On it it reads +3 strenght during battle, if you roll a 1 you are automatically defeated. But if you roll 2 dices for your attackscore you can´t really roll a 1… Isn´t that right? It´s the same principle as The Grim Reaper and the Riding Hoarse.

Well, at least we allowed this deadly combo in our game. +3 in strenght during battle and roll 3 dices for your attack during the day. Very OP indeed! :P

Nidhögg said:

Yesterday when we played Talisman one of my friends played the Dragonhunter. He acquired the Doomsword as well as the follower who grants you the ability to roll 1 extra die for your attackroll during the day and add the result together to your attackscore.

The question is, am I right to assume that this is a very lethal combination for the Dragonhunter?

As I interpret the rules, the Dragonhunters deathblow makes you roll 2 dice and add them together for your attackscore, if you roll matching numbers you are automatically defeated. Right so far, but with an extra die from the follower (who´s name a have forgotten. It´s a new one from BM), it makes you roll 3 dices and add them together. Doesn´t this make the deathblow attack unstoppable? Or does this mean that when you roll 3 of the same number you are auto-defeated?

If this wasn´t enought, the Dragonhunter as well acquired the Doomsword. On it it reads +3 strenght during battle, if you roll a 1 you are automatically defeated. But if you roll 2 dices for your attackscore you can´t really roll a 1… Isn´t that right? It´s the same principle as The Grim Reaper and the Riding Hoarse.

Well, at least we allowed this deadly combo in our game. +3 in strenght during battle and roll 3 dices for your attack during the day. Very OP indeed! :P

An overly powerful combo indeed, but the Dragon Hunter's deathblow ability is very powerful in any case, even though it doesn't make the Character more powerful than the Assassin. However, fighter Characters are not granted winners as Spellcasters these days; the Dragon Hunter was used only once in our games and died miserably because of Spells thrown by Conjurer and Sprite.

Taking the two combos separately, the one with the Doomsword seems easier to handle. Card says "if you roll a 1" and if you decide to make a deathblow you roll two dice and can't roll a one; if the Dragon Hunter always makes deathblows, he cannot be defeated because of the Doomsword. But I would say he doesn't really need that +3 when rolling 2 dice; it can matter in an endgame confrontation or against some big boss, but normal enemies are easily defeated by a standard DH with Axe and using deathblow.

The Champion of Light Follower works differently than you think. Is not rolling 3 dices for your attack, its' about rolling an additional die that adds to the attack score (which was determined beforehand). It works like the Bolster Spell or using the Dragon Teeth Trinket. The Dragon Hunter is still rolling 2 dice for his attack and if he rolls doubles, he's defeated, no matter how many bonuses he has.

I hear you. Still it´s a powerful combo.

I know what you mean with fighter-characters, as the Dragonhunter didn´t even win that game. If I remember correctly the Wizard did ;)

This is how I would say it works:

Dragon hunter with +3 sword decides to do deathblow. This indeed overwrites the backfire of the swords "automatically loose on a roll of 1 for attack role". Which means that Dragon hunter will have a huge benefit with this sword.

Dragon hunter with "follower who give extra die roll at day" works like this:

If dragon hunter decides to use deathblow he DOESN'T roll 3 dies for his attack roll. He first rolls 2 dice for the deathblow if that is sucessful he also rolls an extra die for the follower. Which means that if the the initial roll of deathblow rolls double he automatically loses and will not get the opportunity to roll for the follower.

Hope this helps

What about the Warrior with a Doomsword and the hammer of light during daytime. The chance of getting a double ´1´ almost never happens happy.gif