Hello all,
My gaming group is going to be trying our very first RTL campaign this weekend.
We have played 2 vanilla rounds of the base game, and just bought Road to Legend, Well of Darkness and Altar of despair.
As I have been piecing together how it all works, I think tho OL deck consists of the 36 OL cards from the base set and the spawn cards from the expansions. My question to other players is this, do having the extra cards hinder the balance of the game when it comes to cycling through the deck for the conquest points? Or, do the spawns slow down the heroes enough for it to balance out? We really want to add the new creatures. We are aware of the ebb and flow of the campaign slanting either way over time, but I want to make sure the mechanics of what we add do not tip the scales right from the start.
Another question I have is in regards to the Tomb of Ice. Can anyone that has it verify if there is a fifth loadout listed for the 40 RTL dungeons? I have read session reports of a few of the new dungeons, and though they sound fun, I am concerned with how much the TOI woll add to the campaign, as we will not be playing vanilla for a long time. From the pdf it is unclear as it only has the rules. I know there are a few new cards for rtl, but would the use of the new creatures be limited to these cards and spawns?
Finally, any good advice for us for Heroes and Overlord for our first campaign will be much appreciated. I do know that we are going to try the Spider Queen and the Darkness plot.
Thanks, and I hope everyone has a great day!