I got an insane deal from a store clearing out their WFRP
- Core Set
- Signs of Faith
- Edge of Night
- Omens of War
- Black Fire Pass
- Creature Vault
all for $50
I have not played WFRP (or many rpgs at all to be honest) since about 1992. My group is made up of a D&D 4th ed player, and a few players who just don't play RPGs too often. It seems that WFRP with all it's little components, and general approach to roleplaying may actually be very good for those that don't play many RPGS as it has a boardgame feel to it.
So, I guess this post is about:
1) How would you ease a group in to playing WFRP / Is it worth restricting the players at all to begin with?
2) What expansions are most recommended?
3) Finally, is WFRP actually any good? The rules seem fragmented, and a GM has no real hope of knowing the contents of every card/profession in addition to the rulebooks so does this system work.