herozeromes said:
ScottieATF said:
Because they've said that you pick an objective and that objective has 5 cards that go with it into your deck. They made that very clear. Now, they may change it between now and then, so, yeah it's a bit too soon to judge. But, based on what they've told us, I feel comfortable with the assessment at this point in time.
To expand on what herozeromes said, we do know that each objective is part of a series, as they are all numbered X/6, where the Objective is always #1 in the set, with 5 other cards that go with it. As I've shown in another thread where I compiled all the card images from cardgamedb to see how the Objectives and associated cards line up, it looks like they are grouped fairly well together. I didn't see anything that looked like "dead weight" attached to a powerful card.
You can expect Vader's Lightsaber to come in the same pod as Vader, as shown in the card images, which is obviously a good idea, since you can imagine wanting to take that card if you were running Vader. Similar loadout goes with the "Heart of the Empire" Objective with the Coruscant Defense Fleet matched up with it. I think from what we've seen, it's not going to be a huge restriction to build a deck this way.
The only foreseeable drawback I can address at this point, would be having a limited number of Objectives to draw from at the start of the game's life span, with the Core Set Box. There are at least 36 different Objectives in the box, and if we are to imagine there were 4 Factions evenly represented, and they went with 10 unique Objectives each, that would be 40 Objectives.
So 10 Objectives each factions means "out of the box" playability would lead to identical decks, but then you're always free to by another Core Set to run multiple copes of Objectives, since you can use up to 2 in your stack of 10. Already you've doubled your options by faction. From there, you're waiting for the Force Packs (or whatever name they go with) and the Big Box expansions to flesh it out more.