1st Hobbit Quest - Solo

By Dain Ironfoot, in The Lord of the Rings: The Card Game

Forgot to mention that. I often don't quest at all during stage 1. It's really easy to get too far ahead of yourself because SO much of the encounter deck is treacheries. There is a card "Late to the Party?" or something like that that helps with this, but I don't use it. You need lots and lots of threat reducers.

richsabre said:

we need a card that allows you to discard cards to REDUCE your commited willpower

rich

I just ended up intentionally UNDER-questing to not advance, then used Faramir and Late to the Party to make up what difference I might need…

I finally beat this quest, had to kill all 3 trolls but never got the troll key, so i didn't discover the treasures (bummer!). had to use gandalf to lower threat, which allowed me to, for the most part, deal with one troll at a time. lots of the treacheries are nasty as they either raise your threat or sack you or force a troll to engage with you. nasty stuff. the battlemasters made relatively quick work of the trolls but i wasn't able to quest much to kind the key b/c i was needing to hold back defenders or attackers. oh, and having all of your attachments discarded really sucks, too! haha. either way, it's a fun quest and i love the treasure hunting aspect as it really increases replayability!

Bullroarer Took said:

Forgot to mention that. I often don't quest at all during stage 1. It's really easy to get too far ahead of yourself because SO much of the encounter deck is treacheries. There is a card "Late to the Party?" or something like that that helps with this, but I don't use it. You need lots and lots of threat reducers.

starhawk77 said:

The_Big_Show said:

Played the first scenario solo last night about 7 or 8 games. Failed every single one on the second stage. I cannot fathom out how you can do this. The trolls are too hard to kill more than one and my heroes just get sacked.

I tried the deck suggestions in the rules leaflet but those decks are just whack. I really don't know how to take this scenario on.

Keep in mind that you don't actually have to kill any of the trolls. If you want, you can focus your deck around generating boatloads of willpower (Faramir, Astonishing Speed, etc.) and try to burn through the encounter deck.

That's what I ended up doing in the end. Threw everything into willpower and sped my way through the quest. Meant that I didn't get the treasures but hey. Maybe in a 2+ player game might be doable but right now I don't know how a solo deck could take the trolls on successfully.

Second quest seemed like a breeze until the third stage at which point I simply got mobbed by hordes of goblins and couldn't control them.

Just got my copy of Hobbit today. Play all quest with my rule them all Elrond/Glorifindel/Hama deck. Manage to win first quest without big problem.

this one better then Carrock but still quite monotony.Anyway better cool! Second and last quests is really good. Love it. For solo play quite difficult and interesting. Cannot wait for nightmare mode with 2 or 3 players.

My Hobbit themed dwarf deck did well against the first two quests, but got owned on the third. I'm not even sure what I'm going to do to my deck to make it beatable. I'm for sure going to try the new Gandalf and probably throw in some eagles as well. It's a tough quest for a band dwarves though as the difficulty starts right away. I'm really pleased with Quests 1 & 3, but 2 less so.

i have now won the first and second quests solo both win my flight to the ford (strider frodo and glorfindel)

the 2nd is by far the easiest of the 3, but all 3 are very enjoyable. im currently dabbling with elrond instead of frodo for the 3rd

rich

Aaaaarrrrrrrggghhh!!!

So close, but a Not Fair! Not Fair! Followed closely by a What's in my Pocket? Led to my demise. I had 8 progress on 2B, but Bilbo had 2 damage on him when I discarded 7 cards to Pocket. Had I been able to discard an 8th I would have moved on to stage 3. This is a good Quest.

Yeah, it really requires that you know your deck inside and out. You have to always be thinking about the chances of revealing any particular card type/sphere/cost. Even with a powerful build a la Elrond & Vilya, you're sunk if you can't answer those riddles correctly.

Seems like a was really lucky on my first attempt of this quest. Today i play another 3 games and lost all of them. Also lost another 2 games against last quest.

Cool! Really challenge! Love it! Need to try more.

Using a dwarf deck with Nori makes the 1st quest pretty manageable. I dont use the Galadrium's Greeting or use Gandalf's effect to lower my threat just because the sheer number of allies i can put in play lower my threat by more than enough…all i need to do is set up the allies then once Erebor Battle Master has enough to 1-shot a troll (or two shot with the help of record keeper) i can progress thru the trolls cleanly.

Pharmboys2013 said:

Using a dwarf deck with Nori makes the 1st quest pretty manageable. I dont use the Galadrium's Greeting or use Gandalf's effect to lower my threat just because the sheer number of allies i can put in play lower my threat by more than enough…all i need to do is set up the allies then once Erebor Battle Master has enough to 1-shot a troll (or two shot with the help of record keeper) i can progress thru the trolls cleanly.

The record keeper can't help out I'm afraid. The rules only allow you to attack once with the battle master against each enemy.

Finally beat #3. Took more than two hours and I wasn't stalling at all. A couple of keys:

Getting Path of Need on Lake in the Cavern.

Next, lots and lots of one cost spirit events and then recycling the deck with Will of the West. I really don't think the quest is doable without Will of the West. It takes so long to get nine progress on 2B and you have to discard so many cards.

Bullroarer Took said:

Finally beat #3. Took more than two hours and I wasn't stalling at all. A couple of keys:YO

Getting Path of Need on Lake in the Cavern.

Next, lots and lots of one cost spirit events and then recycling the deck with Will of the West. I really don't think the quest is doable without Will of the West. It takes so long to get nine progress on 2B and you have to discard so many cards.

You know you are most funny player for me. I read many times your comments and almost all of them is declare you play this game quite long already but looks like you really dont know even basis rules. But your last comments is a grown of this!

How you can play Path of need on location which is immune to players card effect? And how you can travel to Lake ???

Even if it was available to play PON to Lake is doesn work anyway cose PON never can be Active location!!!

Really cool man! I think you are the best in your genre. Nothing personal just fact. Or maybe i dont understand something?

I never travelled to the Lake. I just played Path of Need on it. Caleb has already ruled that PoN doesn't directly interact with the card it's attached to so it is legal to play it on it. But you're right that PoN's effect only works when the location is active. Back to the drawing board.

I have been playing the game since it came out, but this is my first card game. You should get your own forum because clearly none of the rest of us are worthy of you.

Bullroarer Took said:

I never travelled to the Lake. I just played Path of Need on it. Caleb has already ruled that PoN doesn't directly interact with the card it's attached to so it is legal to play it on it. But you're right that PoN's effect only works when the location is active. Back to the drawing board.

I have been playing the game since it came out, but this is my first card game. You should get your own forum because clearly none of the rest of us are worthy of you.

Really??? Caleb say this? . I never heard about it……..Can you show me a link about?

Anyway so how you can use POD if you cannot travel to Lake so POD is useless right? And i still dont understand how yo can play POD on location which one is immune to player card effect.

And please speak from your self ok Dont talk from community here. No one can do it.

I have nothing against you personally. Dont worry about it. Everyone do mistake but dont everyone point your mistakes. I do.That all.

I have to agree with the comment about will of the west. My deck (Beorne, Ori, Nori) walked the first 2 quests but ran out of cards on the 3rd quest. I added a second will of the west and a dwarven tomb to address the problem.

I was surprised at how effective Beorn is, he was able to block when needed and the damage built up but he never got more than 7 in any of the games. I haven't tried him with any "non-hobbit" quests yet, but I'm looking forward to it.

Memetix said:

I have to agree with the comment about will of the west. My deck (Beorne, Ori, Nori) walked the first 2 quests but ran out of cards on the 3rd quest. I added a second will of the west and a dwarven tomb to address the problem.

I was surprised at how effective Beorn is, he was able to block when needed and the damage built up but he never got more than 7 in any of the games. I haven't tried him with any "non-hobbit" quests yet, but I'm looking forward to it.

He is very good. i mean Beorn. Very good combine with Fortune or Fate as well. I really want to make deck with him.

I prefer to heal Beorn with Dori.

Pharmboys2013 said:

Using a dwarf deck with Nori makes the 1st quest pretty manageable. I dont use the Galadrium's Greeting or use Gandalf's effect to lower my threat just because the sheer number of allies i can put in play lower my threat by more than enough…all i need to do is set up the allies then once Erebor Battle Master has enough to 1-shot a troll (or two shot with the help of record keeper) i can progress thru the trolls cleanly.

I used a similar approach after I got my head around the quest, and managed to hack the big guys down after "slow-playing" the first stage. I think the mechanic of blasting through the deck to symbolize the passing of the evening unto sunrise vs. trying to swarm the trolls was pretty ingenious. As it happens, I had exactly 12 Dorfs out there. How thematic was my victory - save perhaps for the use of Gimli.

I don't even bother to read Glaurung / Boored comments anymore.

For me, the dwarven approach is the only feasible one, at the moment I couldn't accomplish any of the quests (not much time), but I expect to go on it next weekend. I'll tell you how was my experience.

Regards!

Glaurung said:

Just got my copy of Hobbit today. Play all quest with my rule them all Elrond/Glorifindel/Hama deck. Manage to win first quest without big problem.

this one better then Carrock but still quite monotony.Anyway better cool! Second and last quests is really good. Love it. For solo play quite difficult and interesting. Cannot wait for nightmare mode with 2 or 3 players.

Yup. I haven't had any problem winning the first quest (you get a bit intimidated the first time seeing all those trolls). But I think the challange definitely lies in trying to win AND secure the treasure. Adds quite a bit to the difficulty. You really have to quest and engage very prudently.

I wondered who this Erebor Battle Master is so I looked him up. Holy dwarf **** no wonder you guys are having no trouble with the Hobbit 1. I only have the core and the doom set. Looks like I need The Long Dark.

benhanses said:

Glaurung said:

Just got my copy of Hobbit today. Play all quest with my rule them all Elrond/Glorifindel/Hama deck. Manage to win first quest without big problem.

this one better then Carrock but still quite monotony.Anyway better cool! Second and last quests is really good. Love it. For solo play quite difficult and interesting. Cannot wait for nightmare mode with 2 or 3 players.

Yup. I haven't had any problem winning the first quest (you get a bit intimidated the first time seeing all those trolls). But I think the challange definitely lies in trying to win AND secure the treasure. Adds quite a bit to the difficulty. You really have to quest and engage very prudently.

Yes this is idea to get treasures. But i didn get exited about it. I dont care about treasures. My strategy is : start slowly, build up allies army, go to second quest, engage first troll, defend against him every round and meantime quest very active to discard all encounter deck. This strategy work very well but yes no treasures then. Anyway Hobbit is really cool i love it! This time FFG make cool job!