chun li too broken for words????????

By Silent but deadly, in UFS General Discussion

hey guys/gals

does any1 else thing chun li is a little bit too good in terms of her abilities??????

personally i really think she should be erratered to be play a non-attack card or even a foundation after the second form.

i am sick to death of getting kicked in the teeth turn 1 9 times out of 10 just because iv gone first.

and with that bloody heel snipe stopping everything u do along with chinese boxing locking down everything air is too good atm.

air has a massive advantage over everything in terms of control with agro.

please let me know if any1 else is tired of this as much as i am.

peace out guys/gals

Heelsnipe locking down everything you do?

Maybe you should try playing something besides control. Aggro is coming back and you would do well to get used to it. Control has been NPE for far longer than Chun-Li has been around.

*flame wars start!*

but i think thats the point!!!!!!

agro should not have control aspects apart from kick you in the head.

so i pose the question all decks should have a weakness.

agro should beat hybrid, hybrid should beat control, and control should beat agro like it always has been.

otherwise every1 is goin to run air as it is too good not to hence u will lose if you arent.

GiantThighLover said:

Heelsnipe locking down everything you do?

Maybe you should try playing something besides control. Aggro is coming back and you would do well to get used to it. Control has been NPE for far longer than Chun-Li has been around.

*flame wars start!*

lolAggro coming back? haw

Silent but deadly said:

agro should beat hybrid, hybrid should beat control, and control should beat agro like it always has been.

I didnt know that congress voted on the aggro control hybrid bill already and made it a law.

Well, Agro, as proven to me by a couple of my team mates is coming back. Just not the way it was before, which is kinda sad, and hence why I don't play Earth and Fire anymore.

In terms of Chun-Li, I can understand why your so sick of her, but don't forget she play's her ability as a responce and the current meta, there are alot of ways to stop her, it's just a question of do you have them in your hand or on the field when you need them, and well it more or less likely that you won't have the answer to them in your hand unless you can draw into them without triggering as a form. Well this only applies generally to the first couple of turns. The major suggestion is run tag along as much as possible, though it will clog up your hand, but it give you time to work out the field and what you need to do.

Giving her a errate, well I don't think we should be looking at that yet. She did top eight in one tournament, but thats one. again Unlike Talibian, thereare ways to counter her. If you would like some suggestion's just post what symbol and a couple of senarios your playing and several people including my self can give ya a boost.

Also a question, as I just reread you post, but did he/she play the multiple or attack on your first turn? Cause if so, thats really playing fast and loose, much like a good old agro hustler. Man, the good old days.

so i guess that every1 wants to have quick games then rather than have a strategy with combo's and slow the game down??????????

i personally like having a tough game against some1 else but not when they lock down everything you try to do.

u say im a control player but you dont know what im running. air decks in general are too good in my opinion.

so does every1 want to win or lose by turn 3 then????? i guess you all do.

hey navtude,

it is turn 1 and with no way to block as you already have 2 foundations in card pool.

and it pretty much is a multiple but when its for like 4-5 damage and then it goes to there turn with 1 momentum already there spam foundations just too attack again in your turn with multiples.

yes i do need a way to get around her based on any symbol but i really dont like tag along as it does clog hand.

Chun Li is powerful but I have seen the battles go both ways so im not convinced she needs anything done yet . I mean if she is truly a problem and your playing control simply board into promo night terror .

Play a high Vit character against chunners with life gain and foundation protection, problem solved.

also Preventing the Curse stops her ability cold turn one and unlike tag along is playable with a card or 2 in the card pool. fills your CP up one but to prevent her from dropping a foundation or 15 damage its a very minor tradeoff.

i dont really think chun li is broken at all. im not just saying this because im a chun li player but like ppl mentioned above she can be countered quite easily. Tag Along, SoC, and Inhuman perception shut her down in a heart beat. Also the fact that she is attacking turn 1 is based alot around luck; she has to have an attack and she has to check about an average of 5 without any resources to commit. Remember that plenty of symbols still beat the living tar out of Air; order and evil are the biggest offenders. She needs no errata and doesnt need to be banned. You do have to have a certain level of skill to win with decks like Chun Li.

Of course, you neglect to mention that your own chun li build ALSO runs inhuman perception and I believe seal of cessation. And tag along, but thats not really an answer to an answer. And most chun li's I've seen just drop a high dif foundation down or something that won't chain well if its a dual water/air build turn one. then of course from about turn 2 on, depending on the amount of momentum gain, its Hyokosen/ lunar slash/ felinespike every turn till the world ends. the best part is how difficult it is to actually defend against that on your turn when your trying to play foundations. Course there is alway using form abilities in your staging area, but when you get hyoko'ed your still wasting 3 potential foundations or next turn blocks. Probably the best answer to all of that is to run stuff that screws with your opponents momentum. That seems to be the answer to a lot of stuff now adays

WHO ARE THESE PEOPLE RUNNING ONES IN CHUN LI

Sorry but thats just silly which all the not one checks she can easly run, and I say this from massive playing experience.

The one redeming thing about her I think is that shes not going to fair well in the mirror match, so people may not want to run her in a major when you combine that with diversity. Cant sandbag a deck with alot of chunli multiples can you?

Silent but deadly said:

air is too good atm.

GOOD TIMES!

GOOD TIMES!

GOOD TIMES!

but yeah, I agree Chunners needs errata.

P.S got killed by feline on my second turn is fail.

Theres a fair amount of ways to kill you on your first turn with spike, and they arent chun li.

This is absolutly crazy!!!

I know we have always wanted better characters to come from the sets, and then we get one and people are upset about it? She is very good dont get me wrong, but does not need an errata. She has teeth, and doesn't need to wait to kill you. Isn't that something everyones really been looking for to combat control?? God forbid she actually does it...and now its a problem cause she can kill turn 2 with a spike. I do have to agree with Omar in the fact that she really isn't "aggro" like the old days of flinging a ton of attacks till rocks fall and you die...but she does seem to be a starting point for maybe a new take on aggro...

There are answers out there for **** near everything...wether or not you play them up to you. Honestly its pretty refreshing to see something different to hit the field and play agaisnt.

Shes not spiking you first turn ever. She cant pass a 7 and has no momentum. SO spam foundations. If on your next turn she trys to hit you with spike block one and reversal with your spike, DEAD CHUN LI.

not when she is broken really. dont get me wrong i do enjoy a tough game but when the character is too good then it derserves to be banned or erratered.

Silent but deadly said:

not when she is broken really. dont get me wrong i do enjoy a tough game but when the character is too good then it derserves to be banned or erratered.

It's simpily not going to happen. Sorry but your going to have to learn to live with her cause there is no way more than a handful of people will agree with you.

Makingsenseofus said:

Of course, you neglect to mention that your own chun li build ALSO runs inhuman perception and I believe seal of cessation. And tag along, but thats not really an answer to an answer. And most chun li's I've seen just drop a high dif foundation down or something that won't chain well if its a dual water/air build turn one. then of course from about turn 2 on, depending on the amount of momentum gain, its Hyokosen/ lunar slash/ felinespike every turn till the world ends . the best part is how difficult it is to actually defend against that on your turn when your trying to play foundations. Course there is alway using form abilities in your staging area, but when you get hyoko'ed your still wasting 3 potential foundations or next turn blocks. Probably the best answer to all of that is to run stuff that screws with your opponents momentum. That seems to be the answer to a lot of stuff now adays

This is exactly what is happening to me in my playgroup. I'm forced to go first, which isn't bad for my deck, they play a foundation w/ "R". then they play a few more foundations their turn. Turn two, it's over, I'm getting Spiked, Slashed and Hyokosen'd to death and can never really play anything with out having to tech on MY turn against her. I'm not saying she should be banned, I honestly don't think JT should have been banned, but being able to play attacks with that abililty is a bit much. But remember kids, FFG DOES NOT BAN CARDS BECAUSE OF WHAT IS SAID ON THE FORUMS cough{J. Talbain}cough.

I personally think she needs to be watched very carefully.

My only problem is she matches symbols with Chesters, Clean Freak, and Ira Spinta. I think most players can figure out the results of having no staging area.

People if your so worried about chun-li then run something that stops her cold.....here lets make a list

Tag along....inhuman perception......preventing the curse....make a difference(discards there attacks from the card pool)

Any kind of CCHax( forethought, BRT, Zhao daiyu,) bitter rivals.....silver spoon

I had to play against a chun-li last round in my void tourney and i beat her because i was playing zhao...all i did was wait untill the react was used and hacked the crap out of the check......around the middle of the second round he just stop using it completely.

You said on the previous page that you enjoy a tough game. Well that is what Chun-Li is giving. If you really care that much, just whack her as your first form. then leave it lol. she only has 20 health. Or run a couple of those nice little cards that discard multiple copies, they are always good to have when facing a spike. Combine ichi no tachi and bitter rivals through evil and you have an ani spike winner.

we complained about J.talbain and know he is gone we are complaining about other top level characters. The thing is if we keep complaining about them making good characters then they will stop making them and all we will do the is look at the symbols on the character and that would be terable. also my way of doing it is attack as the first two forms then they ever have blocks in the card pole to make it harder and if they do take the damage if it is not going ot kill you and carry on hitting them until they stop breathing.

c pyrotecnic a said:

we complained about J.talbain and know he is gone we are complaining about other top level characters. The thing is if we keep complaining about them making good characters then they will stop making them and all we will do the is look at the symbols on the character and that would be terable. also my way of doing it is attack as the first two forms then they ever have blocks in the card pole to make it harder and if they do take the damage if it is not going ot kill you and carry on hitting them until they stop breathing.

Exactly. I'm finding that making my first form Kuzuryu Reppa, with Multiple = Saucy.

Or just play Roam the World, and Roam Chunners as your first form.