Okay I'm only making this because a player in a game wants to play an Imperial Navy Pilot, and then I got to thinking about the IN in general and decided to run with it. Obviously this is my take but I'm open to opinions, i have a lot to put into work so this is currently a work in progress... what gets me most is the lack of vehicle related talents and such. I guess I'd have to devise an aerial combat system in case someone wants to run a game of that nature or maybe the acolytes happen to get entangled into one (in some strange coincidence). Pilots would have lots of talents related to their air/space-craft but there aren't really any that are of use to them. Of course how an acolyte can progress in the IN and stay an acolyte I have no clue but then again I don't think its supposed to make full sense. Its assumed a regular IN sailor will probably make his way from the dregs of the ratings and become something more. Officers are a bit along the noble birth.
But this is what i have so far... pulling what I know from BFG, some of the IN related stories out there, and Double Eagle. Please be nice. Of course the pictures used are captioned with who they belong to.
Everything will be tweaked and changed. And like I said, constructive criticism is always welcome!