Hi fellows,
has someone else thought about using the critical tables more active? We always wondered why critical hits should only appear if all the wounds are gone. With the new attack modifiers changed with BC and OW, single shots become more attractive - granted. But if you would allow a player who uses the called shot action to trigger critical table results, single shots would be just more attractive against single opponents, while full auto is the attack of choice vs. hordes.
I would make it as a talent which requires the use of called shot. If the attack is successfull one could rule, that for 2 DoS you are allowed to trigger the first effect of the according chart, depending on the hit location. Then the defender is allowed a Toughness check (unnatural characteristics apply) with a bonus equal to his size modifier.
One could build following talents, like allowing two effects for 4 DoS or three for 6 DoS. And in addition to that give the defender a -10 and -20 penalty for his toughness check.
Then I guess it would be possible for a sniper to slow down an advancing tyranid warrior by shooting at his legs.
What do you think?
Cheers,
--Tech Void.