Is this system going to be a modified version of WHFRP 3e? I see the model will be "six dice: three posive & three negative" with dice that modify the dice pool.The thing that bothers me about this is that it could bog things down a little. Example: I roll the dice and get 2 rebel symbols, a Yoda head and two Darth vader helmets. GM: "Okay the two rebel symbols are doubled because of the Yoda head but the two Darth vader helmets force you to reroll the two rebel symbols" It only gets deeper with more dice…..