I've spent some time searching the forums…
Someone said they were treating Toughness differently in their Dark Heresy games: using it more like it was presented in Inquisitor, to represent how well a character resisted the effects of getting hit, or some such. I cannot find that post on the forum. Nor can I find my copy of Inquisitor to give it a go-over myself. Does anyone know how that mechanic was house-ruled?
Thanks.
EDIT: Never mind; I've just located my copy of Inquisitor.