Yeah so.
Basically I've done a few sessions now. No way am I as experienced as you guys.
But my Acolytes, group of 4, minced, at their lvl of 4, 8 guys in light carapace with autoguns in a room only 20 metres square containing no cover. (okay some wounds taken, but goddamn i had to fluff one roll, and these guys took them all to town…)
THE AMBUSH DIDN'T WORK.
Should I be using glass-cannon bads? should i be swapping out guns for ninjas? Should I be playing smarter? Should I be making HARDER bads?
Or, sometimes, have the players just built their guys right?
I will be replacing lasrifles for autoguns and autopistols. leaders will be taking man-stoppers. One guy in every ten will have a heavy stubber. stuff like that. No more light Carapace…
Oh and Ninjas. add 40k ninjas. ppl love ninjas.
What's your thoughts?
)quakes, industrial spills, flooding, flash freezing cold, burning heat etc. If your mooks are well prepared then they can evade the effects so that they have an edge on the PCs. For example on a hive planet with caustic rain, have your mooks equipped with sealed, rubberized armour and rebreather masks built into helmets. This doesn't give them crazy amounts of armour (it can be done to heavy leathers or flak armour) but it means they aren't taking penalties from the caustic rain. Once the PCs have fought through a few groups like that then the novelty will have worn off and they should have upgraded their own gear through looting or purchasing the correct gear.
Of course, just ne truck driving anywhere late at night could have been overlooked. Especially if you do not carry it all in just one night but use 10 days and 10 different shappby utility cars (larger pick-ups) to bring in the guns.
. My suggestion, leave the fuel out. Fuel is vital for a real war since a real war needs a lot of mobility. Like in "hundreds and hundreds of kilometers, with military vehicles whom have (once in combat) afuel consumption beyound the wildest urges of a civilian SUV".