I was just wondering how many of us play our solo games with the official rules, and how many of us play two-handed, or with some unofficial rules
Personally, i think they could have spent some more time on the solo players rules. The multi-player rules work great, but solo players seem to get the short end of the straw all the time. I'm talking about things like sentinal and ranged, which may as well not exist if you are a solo player. I know that range sometimes has its uses, when enemies can only be attacked by ranged characters, but the real point behind it (helping out the other group) is totally lost. It's as if part of the game has been locked out for solo players.
I know that we can just play two-handed if we want, but i dont think that is a very good solution because it doesnt feel like solo play anymore. it feels exactly like what it is -- a two player game, played by one person. why should we have to deal with two seperate groups when we are just one person? it doesnt feel right.
And the last thing that bugs me about the official solo rules is that you can only use 3 heroes. Which basically means its impossible to use the same deck from quest to quest, because you just dont have enough cards to cover all the possibilities. You have to rebuild the deck between games. I know that some people like that, and enjoy the deckbuilding aspect of it, and i dont mind sitting down and doing it every now and then, but i dont want to have to do it after every quest in the cycle.
And let's face it, its a bit boring playing with only 3 heroes. we want to see all the cards, and test them all out. we want to see what they are like in play.
i've tried playing with the official rules, and i dont like them. i've tried playing two-handed as well (ive done that a lot), and in the end i decided that it just doesnt feel right. so now im playing with a variant set of rules that allows you to play with 6 heroes all in one group.
Given that there are obvious problems with the official rules (with the sentinal and ranged keywords), do you think FFG will ever update the solo rules? and is it time they did it? there are already some good variant rules out there which seem to work quite well
) so id end up playing the new solo rules even if i hated them!