Hi, I just got this game and played te first quest with my wife on Saturday. We've never played this type of game before so a lot of time was spent with the rule book open. While we did enjoy playing we didn't feel we were playing it right and a lot of this was to do with the hero classes and also the activation of the heroes. So my questions are:
1) I've gone through the rules a few times now about skill cards and classes and archetypes and while I think I'm getting clearer about I would like it spelled out for me. When you choose a hero you then choose an archetype to go with it and then you break that into a class (or is class and archetype the same thing?). We made the mistake of taking all of the basic cards from a deck (e.g. the warrior deck) and giving them to the hero. I think that was very wrong. The rules don't make it clear as to how you 'create' your hero - could someone help with that please?
2) the second issue arose about the first step on the activation card. What are 'start of turn abilities'? Are these the hero abilities as per he hero sheet? Or are there different abilities which might be acquired through play in other quests (we just played First Blood). Or are these part of the cards we get through choosing the class? We got confused between skills with the black arrow and class cards without that arrow and when they can be used.
The 2nd query also links into playing overlord cards at the start of the overlord turn. Does the OL draw a card first and then play a card (or cards). It gets kind of messed up in the rules. Similarly if the OL plays a tripwire card at the start of his turn does that last through to the start of the next OL turn and if so is the card in the 'exhausted' position until then?
Sorry for these dumb questions and thanks in advance for your help.