Is it just me or are all of the quests in the Tomb of Ice SO VANILLA? Seriously, on every turn, the heroes manage to play a feat card, either to give them a boost on attacks or me a hinder so I can't damage anyone. In the quests, there's like a glyph in every room, which gives them conquest tokens like never before PLUS another feat card...
I never manage to hurt the heroes properly and we just played the ice wyrm quest...they only lost two heroes in the end and won with like 15 conquest tokens...
It really frustrated me, since buying expensive treachery doesn't pay off, since there's always a "foiled plans" coming up should I have used 10+ threats...
What the heck? Makes no sense...even the original maps are more cleverly designed! In ToI, pretty much every map is hack'n'slash meaning
1. room
2. another room, glyph
3. third room
4. fourth room, glyph...
what?
Just look at the map "the hive"...it was such a run-through for the heroes...
any advice how to even scratch them heroes??