Ayame's Scarf and Breaker Reversals.

By Cascade2, in UFS Rules Q & A

Ayame's Scarf's E states:

If you block this attack with a Reversal, you may then attempt to play that attack as a Reversal as though it were in your hand.

Since it's been ruled that Breaker only takes effect if the Breaker card remains in your card pool, what happens when you play Ayame's Scarf's E, block with a Reversal with Breaker (say Dark Force: Mirage Body), then Reverse with it?

Is the card counted as remaining in the card pool even after changing from a block to an attack? Will the Breaker still apply?

Since it says "as though it were in your hand", that means it never leaves the card pool. So the Breaker would still be in effect when you go to play it as Reversal.

The question is, why do this? If you play a reversal after applying breaker, all they have to do is attempt to block and the conditions for breaker are fulfilled. Breaker won't affect the difficulty to block (unless some rulings were made i missed) and if they attempt to block the breaker won't do anything anywyas oO. But yea..the breaker should still apply since your essentially just making another CC to play the card again

I thought that breaker affected the next control check your opponent made this turn....meaning playing the block would count as that CC

the reversal leaves the card pool. breaker will fizzle (according to the current rules).

and yes, the breaker would be "wasted" on a block, but what if their next control check was for rejection, or Annu mutsube, or anything else that let them play an attack without blocking? or they ignore the attack, take it, and now have to play with breaker on their next card?

any way you look at it, blocking with a breaker then playing a reversal is good - you either up their difficulty on the next card if they don't block, or they block and clog their pool.

GouHadou said:

the reversal leaves the card pool. breaker will fizzle (according to the current rules).

and yes, the breaker would be "wasted" on a block, but what if their next control check was for rejection, or Annu mutsube, or anything else that let them play an attack without blocking? or they ignore the attack, take it, and now have to play with breaker on their next card?

any way you look at it, blocking with a breaker then playing a reversal is good - you either up their difficulty on the next card if they don't block, or they block and clog their pool.

fair enough :)

Da_ghetto_gamer said:

I thought that breaker affected the next control check your opponent made this turn....meaning playing the block would count as that CC

Breaker doesn't affect any control checks. It increases the difficulty of your opponent's next card.

breaker really doesn't affect the difficulty of blocks?! That's very very silly.

It's really not..the wording on it says the difficulty of the next card your opponent plays gets +X yadayada. Difficulty is the # in the top left of the card, which has nothing to do with blocking.

There are a number of cards that refer to "the Difficulty of a block" such as rapid ares style.

One would imagine if your playing a block you are checking against that "difficulty" or RAS wouldnt work.

But Breaker specifically refers to the "difficulty of the next card", which is the number in the top left corner of the card. block difficulty is a derived value that doesn't involve the card's actual difficulty.

if that was the case then shouldnt they be called to different thing because as of right now in most peoples mind they are about the same thing difficulty to play your next card and difficulty needed to play a block

It's as clear as it can be..Difficulty is the number in the top left of a card. Block Difficulty is the number of cards in the cardpool + the block modifier + speed.

401.2.5 Breaker: X – R: After you block with this card, if this card is in your card pool when your opponent attempts to play their next card this turn, your opponent’s card gets +X difficulty. X equals the breaker rating of this card.

I guess that should be

"...your opponent's card gets +X to the difficulty to play it." which allow breaker to affect blocks.

Any chance Breaker will get revisited in the next version of the TR? It's already been changed once. (When first written it gave +X difficulty until end of turn or discarded from card pool)...

aslum said:

401.2.5 Breaker: X – R: After you block with this card, if this card is in your card pool when your opponent attempts to play their next card this turn, your opponent’s card gets +X difficulty. X equals the breaker rating of this card.

I guess that should be

"...your opponent's card gets +X to the difficulty to play it." which allow breaker to affect blocks.

Any chance Breaker will get revisited in the next version of the TR? It's already been changed once. (When first written it gave +X difficulty until end of turn or discarded from card pool)...

Wouldnt the next card played though be the block? i mean either way its difficulty and maybe it should be change to be more clear

Or we all could just play things correctly..it's always been like that, just because you didn't know doesn't mean it needs to be changed.

I never said the rules need to be changed i just think that the wording needs to be changed because im sure that me and my entire playgroup arent the only ones who thought it worked that way