one thing i'm liking about the most recent cycle is the way they are bringing in totally new mechanics, like secrecy, ambush, and when our characters get washed away by the water and end up in completely different staging areas -- stuff like that. and there are some new little bits and pieces in the hobbit box too, with the extra hero and treasures. i hope they keep that going into the next cycle, and bring in new rules. i think that is what keeps it fresh and interesting every time a new quest/box comes out. because the game is pretty simple otherwise, always following the same phases. there's not a lot to it -- its just draw cards, quest and fight, draw cards quest and fight, draw cards quest and fight. it could potentially get a bit same-old same-old.
but they seem to have a load of ideas at the moment. let's hope they keep them coming.
one other wish that i have… is if they could find a way to make the game play longer. some games only last a few rounds. i know there is a sentence in the old rule book which suggests that future quests might allow our threat to go above 50. maybe there is a way to use that to make them play longer.
