Standard Attack vs Aimed…

By CaptainStabby, in Black Crusade Rules Questions

Both are +10 and half action so… what's the point of there being 2 actions?

Just that "Aimed" possibly triggers other effects with weapons/talents/gear?

Seems redundant to me, unless Im missing something.

- Obv. talking about the Half Action aim option here, not the Full Action one.

Cheers folks!

They're different actions, so you can Aim the make a standard attack to get +20 to the attack.

Really? I thought that was the case initially, but that just seems… busted to me.

Hrm

ok, cool

Yup. Aim is not an attack at all, it's something you tack onto another attack - you can move for a half action and then fire a single shot (+10) or you instead aim for a half action and then shoot (+20). Or you could move for a half action, then aim for a half action, then wait a round, then aim for another half action and then shoot (+30).

CaptainStabby said:

Really? I thought that was the case initially, but that just seems… busted to me.

Hrm

ok, cool

It only seems busted in a void, you have to compare it to other common options that PCs have access to (Semi-auto fire, Lightning Attack, etc)

Well no I want considering it in a void. I was considering it in combination with all of that stuff plus range etc…

As a designer. If I wanted every single basic attack to have a +10 to hit, I would have just made all the characters shooting skill that much higher across the board and not given the basic attack mode the hit bonus. *shrug*

Either way, cool, sorted, cheers folks!

There are some talents (like mighty shot) and other things, that are influenced by BS/WS bonus, therefore they cannot simply be increased.

I think there's also the question of parity with tabletop and backwards compatibility with the older systems. An Imperial Guardsman in Tabletop has a BS of 3, so in the RPG that converts to something in the region of 30%, but *that* makes single shots very unlikely to hit (which was a problem in the earlier 40KRPGs).

+10 to hit for a Standard Attack, plus the bonus for Aim, leads to the rather pleasing consequence that BS30% translates to a 50% chance to hit, which is on par with tabletop.

Yeah, the system doesn't handle high Characteristics very well

Also I think you need to take aim action to get accurate bonuses from weapon? Or it was with the red-dot laser…

It's accurate. Red-dot is for single shot.