Okay, first of, if you are Tim, Mick, Mats or Quinten in the Netherlands, stop reading. (I'm guessing there aren't more Dark Heresy groups in the Netherlands whose members have exactly the same names as mine…)
Okay, now to unveil some part of my evil plot. One of my player's main adversaries is a Radical Inquisitor. My player's know he's an Inquisitor, and that he's done some, well, Radical things, and see him as a villain, as they should. However, I intend to have this Inquisitor give the Acolytes some 'gifts' - of a Radical nature.
The largest problem I have is the Redemptionist cleric - at the moment I intend to, at some point, hand him a Daemon weapon, and put him in a situation where he'd be desperate enough to consider using it - but I don't quite know how to set up such a situation. I suppose I could find a way to just toss him, that weapon and a Daemon into a pit or something, but that seems a bit forced.
For the rest, I need some ideas for what to give them. Other then the redemptionist, there is a Psyker, an Assassin and a Techpriest in the party. I will probably hand the Psyker some dark tome (sent to his room, or found during an investigation with a note reading "To Solomon (the character's name), From A Friend" attached to it or something like that), and offer him the the sorcerer talent if he reads it, but I don't quite know what to tempt the Assassin and the Techpriest with. (The Techpriest has the Malgrysian Tech-Heresy background package, so maybe something related to that would be interesting).
So, any ideas how and with what to tempt these Acolytes to the path of the Radical?