Im sure everyone knows about the cursed skull/m.u. museum of natural history combo by now. I've recently built a deck trying to abuse the combo. Here is what I have been working with:
3 archealogy interns-card draw
3 obsessive insomniac-mmm more card draw
3 dr bartlett-turns into mu only invulnerable character when negotium is out
3 board of directors-searches out the museum
3 many angled thing-sacrifice on a stick!
3 flying polyps-more invulnerable
3 guardian of the key-protects the museum or skull
3 servants of glaaki-good 2 drop and makes glaaki cheaper to play
2 glaaki-end game finisher
3 initiation of glaaki-kills opponents dudes and can possibly get one or more of my dudes back
3 a single glimpse-cheap sacrifice
3 journey to the other side-digs deap into the deck to get what i need
3 unearthing the ancients-mmm card draw
3 eldrich nexus-helps set up multiple domains to get full effectiveness out of the combo
3 cursed skull-cheap sacrifice and part of the combo
3 m.u. museum of natural history-what makes the deck tick and the gift that keeps on giving
3 negotium-helps slow rush down and makes the dr invulnerable
So who else has tried making this deck in the past? Anyone tried making it recently? I've been tweaking and tuning the deck for the past week or so. Any cards or characters that should obviously be in the deck that I overlooked?