daftpunk9050 said:
Second) the Night card is a killer as it will require you to quest and defend at the same time while increasing your threat level taking you down the downward spiral. When I started to play LOTR I misrepresented the rules and I was actually playing this way. It is impossible. So if you get a location with high threat values at the beginning together with a night you are dead. The night card should be discarded after you move all enemies back to the staging area.
Or there should be some sequence or trigger that put some of those cards like the night to the "Event" deck. It allso helps the situation where quite often the and of the game it soo easy…