In most DH, or DH-inspired games like AdEva, the standard amount of XP given is 400-600 per fight, 100-300 for a non-combat session.
How much XP do you give, given that everything is more expensive, assuming you want PCs to progress roughly at the same rate as a DH character would?
Or how much are you comfortable giving in general?
I'm considering 100XP per session, and then a bit extra for good roleplaying/planning and encounters.