Hi,
I'm playing the original game, with no expansions, and while at first I thought that the role of the overlord was boring, by the 3 and 4th map the game started to get really fun!
However, I still seem to be lacking any good way of stopping my heroes once they get rolling, It seems if they can get past the first 2 rooms, they become close to unstopable!
I'm wondering if I'm missing some key rules or something?
This becomes overwhelimingly true in 4 player games, where if they open 2 treasure chests, they have 8-16 pieces of gear to trade between each other.
At this point they can become so strong that any of them can solo my strongest unit, and as a team, they just roll through the dungeon.
Has anyone else noticed this? Or do I focus too much on trying to kill them early, and leave my self weak for the mid game?
-sb