Okay, so I'm still trying to figure out how to get my wife to try the game, and I keep running up against the same hurdle: analysis paralysis. My games (both solitaire and against my brother-in-law) are just taking too long. Part of that is because we have to constantly stop and read each other's cards, but another part is because of the complexity of the challenges phase. Tonight in a core set Baratheon vs. Stark match-up, at the end of seven turns he had seven characters in play, and I had six. (This was after dropping a Valar on turn 3 or 4.) Most of the characters had special text that influenced the challenges phase -- I remember a Motley, Arya Stark, Robb Stark, a deadly wolf, and others. Don't get me wrong, we were enjoying the complexity, but we had to quit after turn 7 because people had been patiently waiting for our game to end.
Plus, by this point he had only eight power and I had seven. So we clearly still had a few turns to go -- even more if I dropped Valar again.
So I guess my question is this: Does this sound normal for a Baratheon vs. Stark core set match-up? Or is it more likely that there's something fundamentally wrong with our tactics? I know that may be impossible to answer, I'm just interested in any insight into tactics that have the advantage of speeding the game up.