I made some suggestions back in the fall to help with the game and quickly got shot down. The big one I suggested was that first player only got activate one figure during the first round.
But I am finding people that I teach the game to become rather bored. Many people find it hard to find a reason to capture victory zones and therefore take the sitting back and waiting for the other player to attack method - very boring.
Why not have the victory points for control of zones cumulative? If so, you could increase the needed value to win if you want a longer game. After all figures have been activated, then you add victory points for zones held. This seems to help a little on both players trying to move forward more quickly. This also helps the Rangers on the bikes get some quick victory points early. This would also speed up tournament play
What do you guys think? I have only played a couple of games this way and it was a lot more fun.
Just my $.02 on a game that might be not supported soon.
Berning22
PS - i have not been on the forums in a very long time - therefore I am sorry if someone has already posted this suggestion.