Greetings, vile once!
What have where your Heretics bedammend errants and undertakings so far,
besides the available moduls?
What was it your group set sights upon, what was it that you as a GM brewed up? And how did it went?
Please take note: I am asking for actual "summary of play" here, not theoretical idea.
So, please tell what you have been about recently and how it played out