Conclave Fleet - Aldaris leadership card

By cyb3k, in StarCraft

CONCLAVE FLEET

Place in your play area.
Whenever you build a unit, you may place it on this card rather than on a planet. When any player´s Mobilize order is revealed, you may move any units from this card to a friendly area containing one of your bases (obeying unit limits).

The questions are:

What happens when Aldaris player reveals his Mobilize order?

Is he able to move those units (eg. to invade the adjacent planet) after placing them on any area containing his base, during the same order?

And finally, is he able to place the units from card in any moment of executing the order?

If it's true, this card may be even more powerfull than Warp Gate of Tassadar, because your army becomes very, very mobile and dangerous with it.

I think warp gate is more powerful.

Warp gate bring your unit to any empty area, while this one bring you only to area with a base

But then again, you can buy units from one planet and bring them to a way far planet.

Both have their pros and cons.

Yes, but it is not clear how exactly CF works and much depends on it.

In reading this, to me, it seems like Aldaris has the option to move units from the card to a base only when the order is first revealed.

The order is revealed, Aldaris is given the option to move units from this card to any friendly area with an base that belongs to Aldaris, and then the mobilize order resumes.

I think its timing is limited to just after the order is revealed but before any moves are actually performed.

Note that the base area that Aldaris is moving to can't be occupied by enemy forces. So this card can't be used to place units directly onto an area with a base if there are allready units there.

Now if you place units on a base you have control of and then move them to another area with a base that is occupied by an enemy, that is different...

Aldaris does count as any player so you should be able to place units whenever an Aldaris mobilize is revealed.

I don't see any problem with Aldaris placing units at the start of his mobilize order and then using them in that same mobilize order. I think that was one of the intensions of this card. I think it was also meant to be used defensively as well when someone else mobilizes onto a planet that Aldaris has a base on.

I don't think that they meant for you to be able to move your army out from your base and then to refill the area from your card after the movement has happened though.

I totally see this Leadershipcard as EMELT. Transfer units to your base only directly after the order is revealed, and you may not move any units to an own base containing enemy units.

Regards

Shadowsword

Shadowsword said:

I totally see this Leadershipcard as EMELT. Transfer units to your base only directly after the order is revealed, and you may not move any units to an own base containing enemy units.

Regards

Shadowsword

So this means that you could execute a mobilize order on a planet containing none of your units but does have a base, use conclave fleet to teleport units to your base, then (in the same order) attack another area?
If Some one attacks your base and you have no defending units, you could move your units in BEFORE he moves his?

PS, what does EMELT mean?

Yes to the first. To the second point, you do not know what your opponent wants to do when he reveals the order. You might put your units into your base, and might attack/occupy another area.

Even with EMELT's (and my) interpretation of the card, I believe it is still very strong, especially in a large galaxy.

I just found on one of my notes, another rule question I noted for the forum:

Does the Conclave Fleet ability trigger when the opponent reveals a Star Order for usage as Mobilization?

As I remember I did not find an rule to say yes. So probably no, till there is a FAQ or another official statement. I'd like to see yes and would vote for it. Any rule-ideas for yes?

I agree: What does EMELT stand for?

EMELT doesn't stand for anything in particular, its just something based on the initials to my RL name.

Well, Star Order is still powerfull even without this, so I think the card should be triggered by it, but it's just my opinion. Another imprecise rules... preocupado.gif

The star order says something like : you may use this as any order tokens. So if your opponent decides the star means "mobilize" then your conclave fleet ability triggers.

But I think the covert operation of Jim Raynor is even better because when you execute a mobilize order you may treat your "pop-up ghost units" as if they were already on the planet. That means you can attack an enemy base without the offensive module! That also means you can start a battle on the planet without having to transport them. You just have to remember you cannot place an order on a planet that's not adjacent to another planet where you control an area.

Railarian said:

But I think the covert operation of Jim Raynor is even better because when you execute a mobilize order you may treat your "pop-up ghost units" as if they were already on the planet. That means you can attack an enemy base without the offensive module! That also means you can start a battle on the planet without having to transport them. You just have to remember you cannot place an order on a planet that's not adjacent to another planet where you control an area.

Yeah, this is one cool ability. It really lets you do some hit and run tactics on planets that you might not even be able to get to easily. Destroying bases and occupying areas on neighbouring planets, expanding to neighbouring planets without transports. Dropping a Nuke from outa nowhere! Lots of possibilities with this one. I must admit I was kinda stunned at first just how much this card lets you get away with.