I'm poking around with statting out some Orks for a DW game, and decided they aren't shoot-and-scoot enough. So, I'm thinking of house-ruling a SQ for some of the Ork ranged weapons to give them more of a rushing tide feel.
Assault - This weapon may be fired as part of a move action. The weapon gains 'Inaccurate' until the beginning of your next turn. If the weapon is already 'Inaccurate' then there are no additional penalties.