Adventures on Naduesh

By Cornwallis, in Rogue Trader

So I've been leafing through my books and every time it comes up my interest piques. Has anyone ever done a Naduesh based endeavor or fleshed the planet out themselves? any extra info or stories would be fun

done an archeotech endever there once, enemy was a rival RT. used it in the zayth macrocannon trade. footfall for trinkets to naduesh trade trinkets for food then to zayth to trade food for macro cannons then back to footfall. maybe a couple more like that.

My players have actually set up an outpost on Naduesh and done some exploration of the spires. I didn't have anything nailed down, so I just described several enormous rooms analogous with the barracks they have on their vessels along with appropriately sized lifts heading upwards for miles. There was also a super-macro cannon that I was very obvious about that took them forever to realize that the shell it fired was bigger than their gun cutter.

It's a neat place that unfortunately I'm not going to have much more of a chance to explore in my current game. Maybe in the next one they'll return with new characters.

Larkin said:

It's a neat place that unfortunately I'm not going to have much more of a chance to explore in my current game. Maybe in the next one they'll return with new characters.

How have they managed that? My characters are still at full starting fate (5 in the case of my RT player….), they have faced deamons, genestealers and the Whisperer and come out on top with tactics and outrageous luck.

I love the idea of this planet and its linked into my longterm campaign plan. Right now though, the players are off the play in the rain on Rain :D Mwhahaha

Every time I have looked at Naduesh I have thought 'wow, this is really cool…', and then been fairly stumped as to what to do with it that is as any way as interesting as the place clearly deserves.

I have thought about it a bit. On a shallow level, I imagine using Naduesh as an interesting port of call to pick up lots of food and boarding parties, and just to enjoy the exploration aspects.

I have been thinking about ways to use it as an activated planet, and have worked out a not very well fleshed out story line that I want to do sooner or later, but probably will never get round to.

I imagine it as a super-powerful space station built many thousands of years ago

I have the planet as being built to defend some sort of warp rift thing (something so huge would only be built to defend against a continual threat coming from a fixed point), and that it managed to 'swallow' lots of daemons, with the Eldar helping out to seal the warp rift. Anyway, nothing much has happened for the last few thousand years.

Anyway, in the present, there is a huge ork attack coming to attack Naduesh, before moving on to attack something more promient. A slightly eccentric explorator has worked out that Naduesh is an enormous planet sized weapons system, and believes that if he can reactivate it, he can defeat the orks with minimal losses - he and his Mechanicus team are working away to reactivate the planet. However, the Eldar are trying to stop this, as they think that if they reactivate the station the daemons will escape, and do a lot more damage than the orks will (who will most likely only kill humans anyway).

The PCs may or may not work out exactly what is going on, and they can either help or hinder either the Eldar or the Mechanicus. They will want to defeat the Orks, but how…

Anyway,it is all just a little germ of an idea at this stage. But writing about it just wants me to flesh it out more and more.

All best,

David.

UberMutant said:

Larkin said:

It's a neat place that unfortunately I'm not going to have much more of a chance to explore in my current game. Maybe in the next one they'll return with new characters.

How have they managed that? My characters are still at full starting fate (5 in the case of my RT player….), they have faced deamons, genestealers and the Whisperer and come out on top with tactics and outrageous luck.

I love the idea of this planet and its linked into my longterm campaign plan. Right now though, the players are off the play in the rain on Rain :D Mwhahaha

Oh, we're just wrapping up the story. They'll be Rank 8+ by the time we end and the projected storyline doesn't go back to Naduesh. And even though no one has managed to burn a Fate point yet, I've stopped going easy on them and it's quite likely that at least one will die before the end of the game.

I have a feeling we'll be back at Naduesh in the next game at some point.

I've always had a feeling the Nadueshi are the original inhabitants decendants and some catastrophe forced them out of the domes. Details how and why escape me. Along with a reason a Rogue Trader would care to find out

I had an idea awhile back with Naduesh, though my group took a different route.

The planet was created long ago by Humans and a technological advanced Xeno race (could of been Eldar, or it could of the been the last of the 'Old One's' hiding until they became extinct). It was created to be a haven for both races, and to act as a defense station (planet) against a threat foreseen far in the future to come. A great threat did come, but it not the foreseen one. And though the defenses worked wonders, the greed of man got the better of everyone. The humans soon turned on each other in the skies above the planet, until the creators came and cast out the greedy humans from their homes. The only ones they were allowed to stay behind were the humans that lived off the land and were in harmony with nature (at the time), and a warning was placed on them that only a chosen few would be allowed to dwell in the hives while the rest were ordered to live amongst the land created for them. The select chosen few would live in the darkness of the cities, forever waiting till the true threat came to activate the defenses once again.

What threat arrived many many centuries ago, no one remembers. But the forgotten every watchful guardians living underground still contain it, using their stasis pods, rejuvinat chambers, and other archeotech to forever keep a viligent eye on the stars above them, as the true evil has yet to come.

And so enters the PC's….. Accidentally releasing the said evil and causing a virus to plague the machine planet. demonio.gif J/k. Knowing my group though, they would accidentally on purpose do this.

Adventure ideas I had in mind for Naduesh that were never fleshed out were

1) A Pirate squadron (5-6 ships, of raiders and transports) has taken the liberty to round up tens of thousands of Nadueshi's as slaves to fund labor for a mining operation in an outlying sector. The PC's have stumbled upon this operation and can to several things.

a) Do nothing but laugh, which is always an option. b) Allow the ships free reign and then follow them. c) Attack the ships, hoping to capture a high ranking pirate to learn what their operation is.

2) Investigate the disappearance of a nearby Free Trader ship's captain that landed on Nadeush exploring the hives. While deep underground searching for the young daring and beautiful female Free Captain, they are attacked by a group of Human Warriors armed with archeotech weaponry and armour. After defeating the warriors or retreating (hopefully the later), they find the wounded captain and her dead entourage. She reports that they were attempting to gain entrance to a sealed portal when the warriors attacked them. Do the PC's

a) Attempt to also open this sealed portal? b) Return to their ship and worry about it later c) Attempt to find alternate routes, only to find endless mazes of tunnels, and possibly weapon turrets that sill have power and more Warriors the deeper they go.

3) The endeavors they mentioned on pg 32 of EofA. gran_risa.gif Buy the book, it comes in handy.

I'd also like a plot based on EotA's rumor about the mural, where the Nadueshi think the explorers are the same men in the mural.