Only if it was from Matel, I might be able to work out how to do it.
Concept/ Idea I'm looking to emulate.
A ship that is fast, fast enough to get a reputation of beating other ships to their destinations frequently, even if it left days after. (Ala over engined smaller ships from the likes of Elite/ Frontier). The Crew are Clans/ Families that take great pride in doing their role/ job. It's primary role would be "Sprint Trader"
This is what I've come up with so far, and I'm wanting help in case I've missed something (I believe I have all the Rogue Trader books)
Due to it's small size and age, the Ship "Dust Lynx" has realised that speed is it's greatest asset and thus has the qualities, Skittish and Reliquary of Mars. Due to being a piece of Archeotech, Xeno's components are pretty much a no go.
Base Hull, Cobra Class Destroyer
Speed: 10 (11)
Manoeuvrability: +30 (+38)
Detection: +10
Hull Integrity: 30
Armour: 15
Turret Rating: 1
Space: 35
Plasma Drive: Lathe 2b Escort Drive (P47, S14, SP+2)
Warp Drive: Miloslav Warp Engine (P8, S10)
Geller Field: Warpsbane Hull (P1, S0, SP+2)
Void Shield: Repulsor Shield (P6, S1)
Bridge: Armoured (P2, S2)
Life Support: Vitae Pattern (P4, S2)
Crew Quarters: Clan-Kin (P1, S4, SP1)
Auger Arrays: Passive Detection (P3, S0, SP+1)
Supplemental Components
Augmented Retro-Thrusters: (P3, S0, SP+2)
Empyrean Mantle: (P3, S0, SP+2)
Energistic Conversion Matrix: (P1, S1, SP+1)
Space used: 34 (35)
Power used: 32 (47)
Ship Points: 41
First Problem: It has NO weapons currently, and not enough space left over to fit any.
Second: Being my first ship, I'm not sure if I've missed any "design tricks".
Any help and/ or ideas will be greatly appreciated.
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