(I've also posted this in the Warfare board because I feel its also a relevant question here on Tactics)
Sorry guys if this has been covered before but I couldn't find anything close. Is it weird that most flamethrowers do like 4 damage across the board on armored targets per hit? Like an Armor 7 still takes 4 points of damage…7 supposedly the heaviest of armors (super heavy tanks, land fortresses, etc.). Not even Panzerschreks/Bazookas, AP Tank Buster rounds do that much damage (3/hit tops). I want to know the rationale behind this…..