True Mage/Elven scout

By Darth Hideous, in Warhammer Invasion Rules Questions

Hi guys and gals

I have a question I hope can be answered here.

Player one has three cards in play. True Mage “A”, True Mage “B” and Elven Scout.
True Mage A has one token on it and True Mage B has two tokens on it.
Player one plays a development. Can player one choose to have two separate action chains (activating A’s first and B’s at the first opportunity after A’s chain)? Or does he have to put True Mage A and B in the same action chain?

In other words can player one use True Mage A action and kill his own Elven Scout with the indirect damage. Then use the Elven Scouts action and put a token on True Mage B. Before using True Mage B’s action?


http://deckbox.org/whi/True%20Mage
http://deckbox.org/whi/Elven%20Scout

Darth Hideous said:

Player one has three cards in play. True Mage “A”, True Mage “B” and Elven Scout.

True Mage A has one token on it and True Mage B has two tokens on it.
Player one plays a development. Can player one choose to have two separate action chains (activating A’s first and B’s at the first opportunity after A’s chain)? Or does he have to put True Mage A and B in the same action chain?

In other words can player one use True Mage A action and kill his own Elven Scout with the indirect damage. Then use the Elven Scouts action and put a token on True Mage B. Before using True Mage B’s action?

True Mage is an action with a trigger condition. That condition is "when you play a development from your hand"

So in your capital phase, you take an action, starting a chain, that action is "play a development"

Your opponent then has an opportunity to respond.

Whether they do or not, once they pass priority back to you, you have to put True Mage's Action on the chain (due to B-1/B-2 of the flowchart "players may only trigger a Triggered Action if it has met its trigger condition since the beginning of the Action Window, and they must do so at the first opportunity"). You have 2 triggered actions, and you can't put them both on at once, so you pick one of them and put that on the chain, say True Mage A's Action.

Your opponent can respond.

You now must put True Mage B's Action on the chain, or you lose it.

In short, no, you cannot choose to make 2 action chains out of a triggered action, because in order to end a chain, you have to pass, and if you pass, then you had an opportunity to use a triggered action and chose not to do so.

This is actually a good question because of the subtlety of the situation. Often you'll see this situation when someone has more than one Sorcerer of Tzeentch in play, they play a dev, and start trying to snipe off all sorts of stuff while taking other bombastic actions. Then you have to slow down and say "I'm not sure it works like that".

Thanks to Entropy for the response. Putting everything that triggered on the same chain will be referenced by me, guaranteed.