41: The Liber Mortis www.fantasyflightgames.com/ffg_content/warhammer_lcg/bloodquest-cycle/the-accursed-dead/the-liber-mortis.png
42: Kurt Helborg www.fantasyflightgames.com/ffg_content/warhammer_lcg/bloodquest-cycle/kurt-helborg.png
43: Reckless Engineer
Dwarf Unit
2DD
1P, 2 HP
Action: Sacrifice a development to reveal the top card of your deck. If the revealed card is a support card, put it into play and deal damage equal to its printed cost to this unit. Otherwise, discard it.
44: Ancient Vengeance
Dwarf Support
3DDD
0P
When your capital is dealt combat damage, you may put this card into play from your hand (in any zone). Lower the cost to play Dwarf units into this zone by 1 (to a minimum of 1).
45: Lion Standard
High Elf Unit
0HH
0P, 2 HP
Action: Spend 1 resource to have target unit get +1 hit point until the end of the turn.
46: Purged by Flame www.fantasyflightgames.com/ffg_content/warhammer_lcg/bloodquest-cycle/the-accursed-dead/purged-by-flame.png
47: War Boar
Orc Unit
3OO
1P, 3HP
Battlefield. Treat all quests in play as if they are also support cards.
48: Valley of Many Eyes
Orc Support
2OO
2P
Unique. Quest only. Forced: When you play another card into this zone, discard the top card of your deck. If the printed cost of the discarded card is not odd, destroy the just played card.
49: Roaming Shaman
Empire Unit
4EE
1P, 3HP
Action: When this unit enters a zone, put 1 resource token on target quest you control.
50: Red Arrow Coach www.fantasyflightgames.com/ffg_content/warhammer_lcg/bloodquest-cycle/the-accursed-dead/red-arrow-coach.png
51: Stricken Warrior
Chaos Unit
2C
0P, 4HP
Forced: When this unit is opposed in combat, deal 1 damage to each other participating unit.
52: Rift of Battle
Chaos Support
1CC
0P
Units in all corresponding zones deal +1 damage in combat.
53: Treasure Thieves
Dark Elf Unit
3D
1P, 2HP
Quest. Action: When this unit enters play, discard the top card of your deck to discard the top card of target opponent’s deck. Gain resources equal to the difference in printed cost between the discarded cards.
54: Jealous Eyes
Dark Elf Tactic
0DD
When this card is played, immediately end and resolve the current action chain.
Action: Move up to 2 resource tokens from target opponent’s card to a card you control.
55: Bladesinger
Neutral Unit. (Wood Elf)
5
3P, 2HP
Order only. Action: When one of your zones with at least 3 developments is attacked, put this unit into play in that zone from your hand, declared as a defender.
Action: If this unit has 2 or less damage on it or assigned to it, return this unit to the top of its owner’s deck.
56: Drakenhof Castle www.fantasyflightgames.com/ffg_content/warhammer_lcg/bloodquest-cycle/the-accursed-dead/drakenhof-castle.png
57: Arcane Power
Neutral Tactic
1
Action: Draw a card. Then, if you control a legend or Artefact support card, return target card from your discard pile to your hand.
58: Rebuild the Hold www.fantasyflightgames.com/ffg_content/warhammer_lcg/bloodquest-cycle/the-accursed-dead/rebuild-the-hold.png
59: Hidden Operative
Empire Quest
0EEE
Quest. Action: Move the unit questing here to one of your other zones.
60: Beastman Incursion
Chaos Quest
2CC
Play in any opponent’s zone, under his control.
Forced: At the beginning of your turn, you must sacrifice a non-development, non-quest card in this zone, if able.
Action: At the beginning of your battlefield phase, skip the rest of your battlefield phase to destroy this card if a unit is questing here.