First, the rule questions as I had to make some decisions.
1) Gloin was my captured hero, so when he was rescued from prison with 1 damage, I assumed it was also prudent for him to get one resource token.
2) The Nazgul has text that says when shadow is applied, remove a character. I assumed this meant that only if a card had a shadow effect, not every single time you performed a shadow check. That meant out of the three attacks he made, I only discarded one character (arwen) because I only had a shadow effect one time. If I broke the rule on this…then I have still failed to finish this dang quest!!
With that said, it was a two player game.
I had Loragon, the new Glorfindel, and Frodo. My son had Gloin, Gimli, and Dain.
Son had a dwarf deck with all attachments and allies catering to dwarves.
Gloin was captured, which was minimal effect and likely the best of the characters to be captured.
His cards that helped him was a dwarven axe (+2 attack) and the armor (+4 health). He was able to absorb attacks early and take damage as a result.
Loragon was able to purchase both self preservation cards. One was attached to Dain (which helped keep my son alive in the first phase) and the latter came much later and was attached to Glorfindel. Glorfindel also had the ability to quest without exhausting.
The ally we used was Arwen. I had two copies so when the first was removed due to the Nazgul effect, the other was able to come in the next turn. Also, Glorfindel had both mounted cards which allowed me to put two progress tokens on two locations. It kept the locations at bay and we did not have to travel to any and deal with its negative side effects.
The only other factor is that I was able to start with a 24 threat, and early on, Frodo absorbed all damage (sometimes undefended) until we approached 50 threat allowing Glorfindel and Loragorn to attack and defeat enemies and then Loragorn was able to reset threat back to 24.
Truly, none of this would have been possible without the latest expansion pack. The new Glorfindel along with the mounted cards was the difference.
If I played the Nazgul effect wrong, then gosh darnit, I still didn't defeat this! And, thinking back, if I had to remove a character, then it would have meant heroes would be removed and it would have resulted in my demise as Arwen was the only ally in play.
Final score was 81 with a combined threat of 90 but with objective cards reducing the number by 19 and total damage of 10 on the heroes.