Regimental Standard Kit

By Magnus Grendel, in Game Mechanics

Couple of questions that aren't clear:

Does the specialist equipment - e.g. a Heavy Gunner's heavy bolter - become part of the Standard Regimental Guardsman Kit?

Or is it part of the Mission Assignment Gear?

I'm curious as the Standard Regimental Kit doesn't mention specialisms - and it makes the mission assignment logistics test a lot more important if your weapons specialist (for example) might not get his meltagun.

Second;

I understand weapons specialist having access to the meltagun, shotgun, and flamer, but what is the point of the lasgun?

He will get a lasgun (or lascarbine, or whatever) as part of his Standard Regimental Guardsman Kit, so this essentially means he'll have two.

Secondly, a good quality lasgun makes no difference whatsoever - lasguns are reliable by default, and I don't see why squad member X would be issued a non-standard basic rifle.

I can understand the weapons specialist being the squad marksman, or whatever - but in that case I would let him take a telescopic scope, or an auxiliary grenade launcher, or whatever, that he could fit to his existing lasgun, or else give him a long las.

Magnus Grendel said:

Couple of questions that aren't clear:

Does the specialist equipment - e.g. a Heavy Gunner's heavy bolter - become part of the Standard Regimental Guardsman Kit?

Or is it part of the Mission Assignment Gear?

I'm curious as the Standard Regimental Kit doesn't mention specialisms - and it makes the mission assignment logistics test a lot more important if your weapons specialist (for example) might not get his meltagun.

Second;

I understand weapons specialist having access to the meltagun, shotgun, and flamer, but what is the point of the lasgun?

He will get a lasgun (or lascarbine, or whatever) as part of his Standard Regimental Guardsman Kit, so this essentially means he'll have two.

Secondly, a good quality lasgun makes no difference whatsoever - lasguns are reliable by default, and I don't see why squad member X would be issued a non-standard basic rifle.

I can understand the weapons specialist being the squad marksman, or whatever - but in that case I would let him take a telescopic scope, or an auxiliary grenade launcher, or whatever, that he could fit to his existing lasgun, or else give him a long las.

My guess is that the equipment from the specilization is part of the trooper personal kit, but not of the regimental kit.

Aside from that I agree that the Good quality Lasgun made little sense, I would prefer to see som attachment to the basic weapon and/or the possibility to have a sniper weapon.

Specialties get their Specialty gear in addition to their Standard Gear Kit and Mission Assignment Gear. Like Standard Gear, they do not have to roll for it.

Picking the lasgun for your Weapon Spec makes sense if you have a Standard Gear Kit that does not have a Lasgun by default, like Armoured Regiments (who only have a Laspistol and Knife, if you do not upgrade their Standard Gear) or Regiments that exchanged their Lasgun/Lascarbine for a Shotgun. Of course, if your Standard Gear contains a Lasgun then it is superflous and you can just pick the Flamer or Melta.

I'd like to see stats for a bayonet and mounting time included. Most guard regiments include bayonet drills, notably cadians and mordians, and I feel like this left out some important flavor.

Darklordofbunnies said:

I'd like to see stats for a bayonet and mounting time included. Most guard regiments include bayonet drills, notably cadians and mordians, and I feel like this left out some important flavor.

VERY good point, and VERY important one at that. I forgot to even look for Bayonet stats, but yes, these should be done and in the core books.

All it would really take is:

Standard issue knife may also be mounted to the M36 as a bayonet as a half action. Counts as a spear.

Is that not fundamentally a Melee Attachement by another name?

Saibot said:

Is that not fundamentally a Melee Attachement by another name?

Yes and no. The bayonet is part of every IG unit's standard kit and not something you get later. It also needs a bit more meat then the little blurb about melee attachments. The bayonet is an iconic part of the IG, central to the combat doctrine of regiments, and I feel it deserves a decent level of attention in a book focused solely on IG.

Darklordofbunnies said:

Saibot said:

Is that not fundamentally a Melee Attachement by another name?

Yes and no. The bayonet is part of every IG unit's standard kit and not something you get later. It also needs a bit more meat then the little blurb about melee attachments. The bayonet is an iconic part of the IG, central to the combat doctrine of regiments, and I feel it deserves a decent level of attention in a book focused solely on IG.

Well, the info for Melee Attachement explicitly mentions bayonets and while it certainly is an iconic part of many IG doctrines it is not as ubiquitous as the simple lasgun. Getting a melee attachement for your Starting Gear is not expensive at all, either, so you do not even have to "get it later".

Darklordofbunnies said:

Saibot said:

Is that not fundamentally a Melee Attachement by another name?

Yes and no. The bayonet is part of every IG unit's standard kit and not something you get later. It also needs a bit more meat then the little blurb about melee attachments. The bayonet is an iconic part of the IG, central to the combat doctrine of regiments, and I feel it deserves a decent level of attention in a book focused solely on IG.

There's also the case of the Imperial Guard combat knife detailed on the Inquisitor Handbook, which can be used as a bayonet or a melee weapon on his own. If I rember right it was stated that attaching and detaching required a half action.

Woodclaw said:

There's also the case of the Imperial Guard combat knife detailed on the Inquisitor Handbook, which can be used as a bayonet or a melee weapon on his own. If I rember right it was stated that attaching and detaching required a half action.

No specific "action" is mentioned in the Combat Knife description ( IHB p180), but it does do 1d5+3 before SB as opposed to the normal knife's 1d5; not sure how that works with the newer iteration of Primitive . I am actually working out a "custom" regiment, and am planning on including appropriate changes to standard gear if someone wants more variety and owns the IHB and other sources. Mostly pattern substitutions which might make sense.

-=Brother Praetus=-