Hi masters!
Recently we faced a situation were the group stacked with fatigue and stress in a combat (in fact it's quite common), After the combat, when entering in story mode, people started performing "Asses the Situation" to recover fatigue and stress. Since it has 0 recharge tokens, does it mean it can be done as many times as required to fully recovered after a combat?
The main issue is that you can just get lots of fatigue and stress and fully recover afterwards in a "second".
Any thoughts about limiting "asses the situation" during story mode so people get fatigued and stressed after the combat ends?
Thanks in advance!