not sure what to call this one

By COCLCG, in Call of Cthulhu Deck Construction

as a pet project i decided to try and make a good solid, anti - everything deck so sat down for 15 minutes and made this. hasn't been playtested or trialled yet and don't know if it's practical, and it would take a lot of practice to get the resourcing down correctly with the 15:14:14 mix (with 7 neutrals), but it should be able to handle most suprises. anyway, as said was just a project.

Performance artist x 3
Ward Phillips x 2
Slime mold x 3
Faceless abductor x 3
Collector of sacrifices x 3
The red gloved man x 2
Chupacabra x 2
Byakhee servant x 3
Elise warren x 2
Visitor from the spheres x 2
Y’golonac x 2
Flying polyps x 3

Negotium perambulans x 2
Bast’s hunt x 2
Thunder in the east x 2
Burrowing beneath x 3
Walk the path x 3
Power drain x 3
Writhing wall x 2
Speak to the dead x 3

probably overdone in some areas as its got recursion everything, so might be able to trim and add some surprises of its own. perhaps the setting sun and wizard of yog-sothoth to further protect against agency day deck and investigation icons and further boost the combat icons??

Most of the Day cards are supports, and you've already got plenty of support removal - so I don't think any change is needed for that.

true true, but the investigation icon removal would be handy and further enhances / broadens the 'defence' factor - haha.

just realised in my head that ward phillips is loyal so he's the first to go probably and that's the 15 card faction and it's got plenty of disrupts already and he's a 1 skill too.

thanks for the input!!