Is it just me or are buildings just too overpowered in Warfare?
I raise this question because I have noticed in all games with buildings which provide Hard Cover, it is very hard to shift a unit dug in with it's mates.
Just yesterday, this was further confirmed for me in the game I played here . I held a building at the corner of the table with 4 units, Sniper at the top, Laser Grenadiers for 12" reaction goodness and Battle Grenadiers for all rounded-ness. Add a pinch of Command and now that building was near impossible to take down.
I have been playing other games at my LGS where the terrain is a little more open but in an urban environment, while I sacrifice movement, I gain a lot of tactical advantage. Add Axis range abilities, won't this just make our games very boring?