Heys all!
i am currently not home so i do not have access to my action cards. as our characters are currently in another world (long long story) i figured our wizard might have access to magic of this new world (TDE). we are especially intrested in healing magic as this is pretty useful. he has been offered the chance for a second "wind" of magic (also a long log story) so that should be fine.
now, my question is: are there any spells of the winds of magic that "heal" others? for example neutralize poison or heal criticals? (safe for the one birght order spell that burns out a wound, i know that one)
thx in advance!