Wonder if we ever see a Hero with less than 7 threat who combos perfectly with Elronds Council?

By muemakan, in The Lord of the Rings: The Card Game

****……….

I would have wanted a new Hero or at least Glorfindel being tactics. ( although that was unlikely as we already got two tactics heroes )

Guess they want to push Secrecy.

Glaurung must feel dizzy when seeing the Valinor card.

Awesome Artwork.

Interesting choice. I like it! happy.gif

Well, this is the first time I am without hesitation calling this card over-powered but waiting for Glorfindel for so long I do like it. Him and Strider, what's there to lose?

The best thing to say is that FFG isn't afraid to surprise us…this is a complete game-changer.

I'm struggling to find a reason not to include Glorfindel / Light of Valinor / Asfaloth

How does anybody playing Spirit not use Glorfindel now? This is a ridiculous card, especially with Asfaloth attached. No need to quest because you can just blow through locations with the mount. Get a Blade of Gondolin on him and you are in good shape.

I for a second thought of Glorfindel with the Brothers as the Light fits them all perfectly but then it would lack a Lore hero and an easy access to Asfaloth (and the Light is unique anyways).

this is going in my flight to the ford deck - strider frodo and glorfindel

I think he is going to be really fun to use! Definitely a surprise on FFG's part.

It will be fun to make some new strategies with him. I wish that Light of Valinor was not included though, at least not yet.

I like it too, as I like Glorfindel.

BUT I would have hoped he will be tactics so they get at least one good quester.

All non tactics spheres get some love in more than one aspect of the game.

I played solo sphere decks and had decent success with all of them except tactics. (and I am talking about playing solo)

I like the concept but the hero is completely overpowered - to hit the threat this hero should start at you have to quest with him 7 times - most games don't take 7 turns and any turn you don't quest with him is a free turn on top of that.

For starting at 5 I would have expected it to be raise your threat any time you refresh Glorfindel - as it is you get an attacker with as good an attack as anyone in the game for 7 threat off.

I'd have thought that 9 ( = his threat without the willpower), would have been better if it was only raised from questing essentially meaning you get his great willpower for free but it comes with a price. (+ 9 willpower before breaking even).

Maybe 8 if you wanted to make it a bit sweeter - then you can quest with him 3 times (for + 9 willpower total) and still not hit the 12 threat he's worth.

Also - as pointed out on the board game geek forums;

With light of Valinor, Glorfindel doesn't exhaust to commit to the quest and therefore doesn't gain the threat.

Is that really intended? It makes this guy even better.

yeah its intended - but completely uneccesary….hes great without it….but now we have it why not……….

Having not kept up with the Dwarrowdelf cycle, I'm completely oblivious to most of the card combos that can be used with this Glorfindel, but even without combos, I was stunned to see a starting threat of 5. It definitely wasn't what I was expecting. I was hoping for something a little more combat-oriented. I wonder if we're gonna end up getting Aragorn and Glorfindel in all 4 spheres. Definitely not my first choice in hero slots, but I could see the game moving that way.

Still, as a Spirit fan, I just found a great new hero. I mean, Spirit already excels at threat reduction, so negating his threat increase from questing is trivial. I'm excited to include him in a deck when I buy the whole the cycle after Shadow and Flame is released.

Rapier said:

Also - as pointed out on the board game geek forums;

With light of Valinor, Glorfindel doesn't exhaust to commit to the quest and therefore doesn't gain the threat.

Is that really intended? It makes this guy even better.

Wow, oversaw that at first.

muemakan said:

Rapier said:

Also - as pointed out on the board game geek forums;

With light of Valinor, Glorfindel doesn't exhaust to commit to the quest and therefore doesn't gain the threat.

Is that really intended? It makes this guy even better.

Wow, oversaw that at first.

welcome to one of the most powerful combos of the game……………….

HAHAHAHAHAHA
YOU MUST BE KIDDING ME!

This can't be serious.
Now you can have a 3-Hero Secrecy deck that uses Resourceful… and the most interesting part, is that he went from the most threatening hero (12) to the one with the lesser threatening (5).

He'll be an awesome hero, specially with the 'combo'*.

* I cannot accept to call that obvious interaction as 'combo', just like him with Elrond's Counsel.

cordeirooo said:

This can't be serious.
Now you can have a 3-Hero Secrecy deck that uses Resourceful… and the most interesting part, is that he went from the most threatening hero (12) to the one with the lesser threatening (5).

That´s what I was thinking. Just imagine Spindel, Bifur and Theodred. Starting with 19 threat and access to all secrecy spheres. Now you just need a decent starting hand.

YES!

Ha, oddly enough, I was thinking of that exactly combination!

I already have a Bifur/Theodred deck that is working pretty well, he will be A GREAT addition, without a doubt!

muemakan said:

cordeirooo said:

This can't be serious.
Now you can have a 3-Hero Secrecy deck that uses Resourceful… and the most interesting part, is that he went from the most threatening hero (12) to the one with the lesser threatening (5).

That´s what I was thinking. Just imagine Spindel, Bifur and Theodred. Starting with 19 threat and access to all secrecy spheres. Now you just need a decent starting hand.

Starting with 20 I meant.

And If you get GG or Elronds Council in turn1 or 2 you´ll be secret again.

I for one am disappointed. The new (dare I say, older) Glorfindel is pretty awesome with some really intricate and powerful combos available and the artwork is really good. However, I feel as if FFG is lacking in their creativity for new heroes. This is the second re-issue of "original" heroes. Aren't there more options available? I know that I will use Spindel, alot actually, because he has some heavy attack power for a Spirit hero and I like to use Spirit.

Aragorn, Eowyn and Spindel could be great too. Get the Light of Valinor on Spindel and Arwen out and you´ll get questing for 11 and a 3 defense Hero and a 3 attack hero all in one turn. Via Aragorn you have access to the dunedain cards to pump stats up. You got Celebrian Stone and his Blade.

I had a deck made without allies once…..I´ll think I try that again with the exception of Arwen.

Spindel sounds as ugly as shooting your own father.

xanferatu said:

Spindel sounds as ugly as shooting your own father.

Lol this. Sounds like some sort of spider or something and I didn't even know what people were talking about at first.

Loragorn fits too perfectly that's why that nickname stuck. This one just sounds… forced.

Unless someone comes up with something equally as perfect that everyone clearly understands right off the bat, it'll probably just be Blue Glorf and Green Glorf for me.

Yeah, KISS principle.
Glorfindel (S) or Glorfindel (L)?

I'm happy for everyone that wanted a new Glorf though. What's cool is he really doesn't obsolete Green Glorf either as Green Glorf was real good, his healing is nice, dipping into lore sphere can be good, and Asfaloth is his sphere. This Glorf is ridiculously good though, especially for secrecy things but even in normal decks he's going to be heavily used.

I'm not sure why FFG has given spirit like almost every good card but still. It was already clearly the best sphere and lately just keeps getting more and more crazy good cards. It's probably good that there is no tournament system currently because every serious deck that showed up would have at least some spirit in it.