Hi,
Il will like to know what is the difference between Dust Tactic and Dust Warfare.
Thank,
Gmtiberus
Hi,
Il will like to know what is the difference between Dust Tactic and Dust Warfare.
Thank,
Gmtiberus
There is another thread with the same question, named something like " New player with a couple of random questions (not game play related) " where the issue is explained, but basically the idea is a follows:
There is line of miniatures, soldier and walkers, designed by a guy called Paolo Parente who also created the universe of Dust.
Those miniatures are sold in boxes for a BOARD game called Dust Tactics, you have also a started set which contains the boards for the board game, the rules, the cards with the stats of the units for the board game, some terrain elements (antitanks and craters) and the miniatures for the board game (some soldiers and some walkers).
Then, a wise guy called Andy Chambers and his sidekick Mack Martin of FFG wrote a miniature WARGAME set of rules in the same universe (Dust) which uses the same miniatures from Dust Tactics.
So, one guy (Parente) designs the miniatures and the universe, some other guys take care of board game which uses the miniatures of Parente and another group of guys create a wargame using the same miniatures (think about it a a form of game-recycling
)
The main difference between then is the set of rules which even similar have a totally different principle in mind, the board game uses a square grid, you have boards with the map to play the mission and so on, the other one is a wargame, so no board, only a table, a lot of terrain elements, people measuring inches here and there, some arguments about which miniature "sees" which miniature, etc.
Hope this helps you.
That was my thread - I think I phrased my question wrong in it: My only question was the relationship between FFG's Dust products and the "dust-models" site
I think I shouldn't have said "Dust Tactics/Warfare" because I do understand that difference
tactics is a board game, your units move on a squar grid and activations are done by alternating players after each unit moves .
Warfare is a tabletop game units move a measured distance and each army activates as a whole everyturn. Stats and abilities units have are very different between the two game but both use the same minis.
Thanks to the first reply. Looking at FFG's marketing material, including the one that is supposed to tell you the difference, it's not immediately clear what makes the games distinct. If you're a miniatures player, you may key into the critical vocabulary that makes the distinction more easily. I had to read through it a couple times and still wasn't getting what made Warfare different from Tactics.
Thanks!