Discard or KILLED ??

By mariano2, in 2. AGoT Rules Discussion

Hey, when I play The Plot: Threat from the North what gives -1 STR. for all, and all characters are discarded from play when STR. is 0. and after it I play a Flame-Kissed, on a Character with 3 STR. Witch gives -2 and is killied if its STR. is 0.

What has to do the player who controlls the Character, Discard or Kill ???

Mariano said:

Hey, when I play The Plot: Threat from the North what gives -1 STR. for all, and all characters are discarded from play when STR. is 0. and after it I play a Flame-Kissed, on a Character with 3 STR. Witch gives -2 and is killied if its STR. is 0.

What has to do the player who controlls the Character, Discard or Kill ???

I believe the first player would choose what happens to the character because they are conflicting moribund states.

Isn't It also possible that these would be considered conflicting passive effects, which per the FAQ means that the first player gets to choose the order of resolution? The destination of the card is determined by the effect chosen to resolve first and the effect that resolves second merely fizzles because a moribund card cannot be removed from play again.

This leaves us with the same result (decided by first player) for a different reason. Technically only one of these is right…I'm sure ktom will be around shortly to shine the light of truth on this query.

If I'm not mistaken, this is sort of THE archetypical example of conflicting passive effects. (Just like any discussion of the "You can't save from a terminal state unless the save removes the terminal state" rule will include Risen from the Sea.)

This is where I am getting my FAQ info:

(2.5) Simultaneous but Conflicting Entry into the Moribund State
If a character is killed, discarded, and/or
returned to a player's hand or deck at exactly
the same time, the first player decides which
of the destinations applies for the card's
Moribund state. (See "What is Moribund?" in
section III (page 15) for more information on
"Moribund.")

Here is a thread that may elaborate it further. http://www.fantasyflightgames.com/edge_foros_discusion.asp?efid=18&efcid=4&efidt=572848

I think the above passage is obsolete considering it's the same thing as what happens when determining the order of resolving two conflicting passive effects.

Flame-kissed vs Threat from the North is a classic example.

Simultaneous but conflicting entry into the moribund state is a specific example of conflicting passive effects (at least as far as the Threat/Flame-Kissed example is concerned), but people kept asking the question because the controller normally decides how their own cards leave play. For example, when 5 of your characters die for Valar, you decide the order that they hit the dead pile, not the first player, even though it is arguable that such an order would be conflicting passives.

Effectively, it was that "I get to choose the order they leave play when multiple characters I control leave play at the same time" example that seemed applicable in the "killed and discarded at the same time" situation and caused confusion for some people. So the FAQ addresses it.

Sometimes, the answer becomes so ingrained that we forget the original question, huh?