Hi,
I´m new to the GM thing and decided to let my fellow RPG-friends to get to know the dark world of warhammer 40K. I started with Broken chains and after four hours when the bridge was taken, they decided to trust a daemon and let him navigate the ship. (Bad call, I know) I decided to let the ship exit close to the planets of Asphodel and Berin. Soon it´s time for the heretics second adventure and they are going down on The orc infested planet.
My plan is that there will be three acts. The first they will encounter surviving acolytes and murder-servitors (They didn´t go to the armoury, because we didn´t have time) And hopefully after beating them, the should have enough servitors to begin repairs on their ship. Also they will have acquired insight of their situation that they will die on this planet if not "Chains of judgement" is flightworthy.
Lucky for them, an orcband arrives in makeshift vehicles, thinking the heretics something akin to gods. The tribes leader is a Big Mek named Wurzag and the mission is to kill the leaders of two other tribes (the closest water holes) and use those boys to finish the repairs of their ship.
Last act will be when the ship is done and ready to go when the kroots attack (in act 1, heretics with high perception will notice something happening between the sister-planets, and that will be the kroots coming on their giant moths). I will use the rules from rogue trader or Deathwatch and there will be an epic battle where hopefully one of the most annoying characters die (he is a stubborn man who draws his lascarbine on anything unknown, The dark eldar which I inserted in the beginning to be a form of giver of information, even those with good intentions), not that I will intentionally kill him of course but they have had a really strange dice luck. When the kroots are dead, they take away in the sky with new, greenish crew members.
My question is if this will work. I´m still trying to learn most of the rules and my group are psychotic failures who doesnt hesitate hurting each other. So much for group dynamics I would like constructive critisism to my idea and suggestions to make this adventure smoother and with diversity etc, etc.
//The Octagon