Anyone else notice that he has no hands?
Action Jackson
Nor forearms, for that matter!
Yeah, I noticed that at once, and dove right into the Cerberus booklet description of the heroes to see if they mentioned this fact. I was surprised to see that nothing is made of that. Not only that, but it says: "He has been fighting in this war since the very first day – so far without a scratch ." I think that was a wasted opportunity. They could have said that he lost both forearms in battle early in the war, but he refused to stop fighting, so they gave him two prototype phasers and sent him back into glorious battle.
Well, that's what I'm going with…
SO loophole, who lights his cigars?
Isn't it obvious? He lights them with a phaser blast.
Loophole Master said:
Isn't it obvious? He lights them with a phaser blast.
If so, he might need his head to be replaced soon…
Man, I realised the same thing!! It's very weird, actually… I may make him a couple of hands, but I don´t know… No one has asked Dust-Studio about this??
Why do you think his CC attack is "Kick & Headbutt" instead of "Knife & Grenade"?
Yeah, but someone tell me how is Lara able to make a combat knife attack with those car doors on her hands….
(BTW, we started calling her Brienne of Tarth).
I was really excited about adding AJ to my NCO squad and then I read the "must have command ability"….bummer his assault could have been deadly combo.
Yeah, an A3 hero with Command and Assault will be worth his weight in vrill.
Never thought about his hands before. I think they are just hidden inside the armor.
And yes such a hero would be great. Unfortunately Action Jackson is not. (Don´t like him very much, too expensive for his benefit in my opinion)
You can't think of Action Jackson by himself. He's only really an asset when paired with the Red Devils. Suddenly they get the mobility they need to get to their targets, and the resilience to be put in use. And they are among the most powerful and versatile squads the allies have.
I don´t like the Red Devils either :-) In comparison with all the other AC3 Squads of the Allies the lack in speed and mobility. Assault help´s them for only one round and I´m not a big fan of the phaser guns. Yes they are useful against any type of unit (except aircraft), but the mechanism of the phaser weapon dosn´t harmonise very well with my bad rolls :-) More a fan of the specialised squads (Grim Reapers, Tank Busters, Hammers) myself, but that´s just my opinion.