Alright, so I'm putting together a game aid for first aid and the like and I'm running into a serious WTH? bit of text:
On page 88 of the Player's Guide - the section on First Aid & Immediate care details how to do first aid.
But at the bottom of the page they also include this:
"Medicine checks cannot be performed in the middle of combat, as they require more time and attention to detail than combat generally affords. However, using the Medicine skill carries fewer risks.
Medicine check [sic] only makes matters worse if the check fails and generates 3 or more banes. If this occurs, the target immediately suffers 1 stress and 1 fatigue. If this attempt was to tend to a critical wound, the target immediately suffers 1 normal wound in addition to the stress and fatigue."
So, I read that as -
- you cannot perform Medicine checks in combat - check
- If you do perform Medicine checks the risks of worsening the patient's condition are lower - check
But since this is contained in the First Aid & Immediate Care section:
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Does this mean that there is some use for the Medicine still as first aid or immediate care?
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Does this mean that all uses of the medicine skill carry the Fail + 3 banes rule? (including aiding a Resilience check after a night's rest, or after a Day of Long Term Care?)
- If the Fail + 3 banes rule for Medical checks doesn't apply to all Medicine checks - Which ones does it apply to and which are exempted from this rule?
Thanks.