Okay, maybe my group is unlucky and maybe I am extremely unlucky. Perhaps the Emperor no longer supports the Kill Team as they have deviated too far from his will…
I have now played two sessions of Deathwatch, both at base points. In those sessions, I burned through 4x Fate points before visiting the Emperor in untimely demise. My geneseed was lost. Over my illustrious career, I offended various machine spirits by destroying multiple helmets on the weapons of my enemies and by wrecking blessed weapons and vehicles given to my protection. I have yet to get hit with a weapon strike that did not penetrate my Errant armor and deplete all my wounds… usually with significant damage to spare.
To my credit, I did kill one Tau soldier over the course of my illustrious career in the Deathwatch.
And so now I am down to rolling a new character. With this being my first experience with Deathwatch I was a bit disillusioned. I did not feel like a superhuman warrior bringing the might of the Imperium to bear. Honestly, I felt more like an Imperial Guard… nameless and not expecting to survive 16 hours in the warzone. So, I come forth requesting the advise of the masses. Where should I go from here?
I am not very attached to running a Space Marine and would be willing to try to bring an Ascension DH or RT character into the mix. As useless as I felt in combat as a SM, I can't think it would be a step backwards and maybe I would be effective at other things. If I do try for combat effectiveness on a 2nd run, I would rather err on the side of cheese than relive that painful excuse for running in a tactical RPG.
Are there any suggestions or optomizations for something I could do to keep up with a game like this?